The Fish Federation and the Crustacean Nation Are Victorious Again

"The Fish Federation and the Crustacean Nation are victorious once over again!"
Perilous Piers, Decease Screen

Perilous Piers is a run n' gun level from Cuphead. Information technology tin be constitute on the far right paw side of Inkwell Isle 3, merely before reaching High Seas Hi-Jinx!. You unlock it past defeating Captain Brineybeard in Shootin North' Lootin. Once you beat Perilous Piers, y'all unlock Mausoleum III, Porkrind'southward Emporium, Murine Corps, and an NPC named Silverworth.

Sections

  • A rock pier that extends out toward the sea
  • Wooden platforms and posts in the middle of the sea
  • An motorcar-scrolling department with the but platform being an octopus. Rocks are the obstacles here.

Enemies

Proper name Beliefs
Fishy Flyer
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Flight Clownfish that fly upwards and down toward the left of the screen. Occasionally, in that location is one that can exist parried.
Larnacle the Barnacle
Larnacle.png
Barnacles that will shoot iii spiky plates out of their mouth and slowly float down.
Urban Urchin
Blue urchin.png
Sea Urchins that scurry from left to right on pocket-sized platforms. They are sometimes green and sometimes blue.
Crabby Clawster
Platforming Crab.png
Venereal with platforms on top of them. They can't exist killed. They will change management when they crash-land into a wall or each other. Their claws tin be parried.
Kaptain Krustacean
Lobster level 3-1.png
A lobster that swims left and right across the screen. He will occasionally shoot a lightning commodities from his claws. He can exist temporarily knocked out but he volition come back again.
Buoy Boy
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Buoys with a pink lite on the top. They must be parried to go across the piers and on the octopus.
Chimera Star

Storfash.png

Starfish in bubbling that float upwards from nether the phase. These starfishes are yellow, just occasionally, they're pink and tin can be parried. These starfishes merely have one to two teeth, and information technology seems that the ones with two teeth are more ambitious, and the ones with i tooth are more playful.
Perilous Pearl Shooter
Cloyster.png
An oyster that shoots out pearls from its mouth. Information technology only appears during the octopus sequence.
Shy Shrimp
Shrimps.png
Shrimp that fly at an arc towards the player. Some tin can exist parried and they tin be hands dispatched. They only announced during the octopus sequence.

Strategy

Starting from a strictly horizontal airplane, randomly spawning flying fish enter from the left and correct sides of the screen, with parry-able pink variants every so often. Ii hits from a pea shooter are plenty to pop them. Two barnacles who shoot projectiles in threes, 2 arching left and right and ane straight up and at varying heights dependent on the vertical position of the thespian, sit on a plane relative to the histrion and on a box a short hops distance from the ground. These crave a fully charged shot to kill.

From the box, there are urchins with pocket-sized black feet running around on a descending staircase. A coin hovers above the first incline that requires a dash or parry to acquire. Be wary to random flying fish and a third barnacle at the penultimate step. Massive (invincible) crabs with platforms on their backs walk an elongated directly of land, which is likewise populated by urchins. Effectually midway through, a coin is floating at a height which requires the help of a crab or parry. Again, watch for flying fish.

Flying fish finish at the cease of the boardwalk and the start of the pier. At present, precarious jumps are required lest the role player fall into the water for i damage. On the get-go pier an urchin is walking (it might be best to kill him to preclude hassle from an impending threat). Now, Captain Krustacean, a massive lobster with beard, will backstroke toward the role player. Either jump over or smoke-grenade through him. Upon reaching the end of his backstroke, he fires a lighting commodities that heads toward the location that the role player was standing beforehand. But after taking ii charged shots worth of damage will Captain Krustacean submerge into the sea again. Beware: he will return upon inbound new sections of the area. Further, starfish (some parry-able) float upward from the lesser of the screen.

At the end of the offset pier lies a beacon topped with a parry-able bespeak low-cal; you must parry information technology to get the coin above. To its right, another barnacle. Using a box suspended past a crane, left of the barnacle, may prove advantageous for dealing with vollies from the same barnacle and Captain Krustacean. Next, another box is suspended to bridge the piers. A pink starfish will float upward in front of another buoy, prime for building Super on the way to a solitary post.

At present reaching the boat, The Zillian, Captain Krustacean volition exit for good. Check inside the interior for the fourth coin. On superlative, a concluding urchin scurries.

Platforms in the grade of an octopus holding flotsam driftwood require a dash to accomplish. They will sink afterwards landing. At the end lies an octopus, impaled past an anchor and topped with a parry-able jewel. To get it moving, parry the gem and the octopus will shoot a cannon brawl to destroy the rock. An oyster will begin firing slo- moving projectiles in the shape of pearls, i at the apex of Cuphead'south jump height and another level with the histrion'south continuing position. Tiny shrimp brainstorm to hurl toward the role player from the right side of the screen at 45-degree angles; use the eight-shot or homing shot to impale them efficiently, and picket for pink ones. Most importantly, exist certain to continue parrying the pink gem or the octopus will sink! Further, it is best to parry the gem to dodge the oyster's low-flying energy pearls. The final coin volition announced just before the end of the level. A wel- timed parry from either a tentacle or the anchor is required.

Later on an exasperating amount of time, the octopus reaches land. Jump to it and you win.

Trivia

  • At that place is a glitch where if you die the Perilous Pearl Shooters will yet appear in the background
  • This is the but RnG to have ii "Little Helpers", though the Massive Venereal tin can hurt you, they count every bit helpers due to the fact of them helping y'all get across.
  • In the groundwork during the octopus sequence, in that location is a hotel that has a sign that says "Iwerks". This is a reference to American Animator, Ub Iwerks, co-creator of Oswald the Lucky Rabbit, Mickey Mouse, and Flip the Frog.
  • The billboard advertising "Tyrus Gardens" is a shoutout to Tyrus Wong, the pb groundwork creative person for Disney'south Bambi.
  • Likewise, in that location is also a building that has a sign that says "Moldenhauer", a reference to the last names of the creators of Cuphead, Chad and Jared Moldenhauer.
  • If you lot wait closely, yous tin can observe "Moldenhauer Dock", named after the game'south creators, a sign for Tyrus Gardens named after Bambi animator & lead artist Tyrus Wong, Hotel Iwerks which is named after Mickey Mouse co-creator Ub Iwerks, and Peak Shipping, named after the make Wile Coyote uses to catch the Roadrunner in his cartoons.
  • This is the simply nautical Run n' Gun level in the game.
  • Information technology has been erroneously speculated that the Crabby Clawsters were originally going to be used for the scrapped Balloon Crab boss, due to the employ of the word "Crab" within the lawmaking. Similarly, the oysters and barnacles were speculated to be for the Airship Mollusk level, as the code uses "barnacles" and oysters could have been synonymous with clam.
    • While parts of the IDs are similar (crab, barnacle, and clam), anything else in the lawmaking or files that could confirm this theory, conflicts with it instead. Animations don't line up (missing entirely or are completely dissimilar from what would take been needed), assets are significantly tiny in comparison to the size of the other bosses, and at that place is no link between the files available for the Balloon fights and the files for the platforming levels.

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Source: https://cuphead.fandom.com/wiki/Perilous_Piers

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